Larxene is hands down the most difficult AS fight in a LV1 playthrough. Not only that, but going by Apul's restrictions puts it up to a whole new level of insanity. I'm going to be the one to say that this particular challenge fight was tougher than almost all my hacked fights, all LV1 no damages, and maybe close to triple Sephiroth's difficulty. It took many many tries to get this, I almost put it aside. Here are the rules for this insane fight, most of which were made up by Apul:
No Damage
No Reflect!
No Drive
No Limit
No Item
No Summons
No using stat boosts
Must complete before Demyx & 1000 Heartless Battle
Only have any of the following abilities equipped:
Guard
Finisher Rise/Leap
Flash Step
Slide Dash
Aerial Spiral
Aerial Finish
Counterguard
Quick Run Lv2
Dodge Roll Lv2
Scan
Finishing Plus (only can be obtained in FM at LV1)
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If you were to use Reflect, this fight would be too easy. Without Reflect, you're stuck using insane dodging skills. I did do this a tad different than Apul. For about half of the damage I inflict on Larxene, it's when she's cloned. You might wonder how, but you'll see. The way he does it is fine, but I like this way for me. The combo with Blizzard at the end was his idea of course, I do it only to cause extra damage. You don't need to use magic at all, but it just makes it a tad less insane than it already is.
I'm not going to give out the strategy for all of it, since it was most of Apul's, but I'll explain the part that I made up. During the second part of the fight where Larxene starts doing joint attacks with her clone, everytime she does one of the two attacks, her or her clone is wide open. If you get too one of them fast enough, you can damage her before she moves. However, the only safe time to pull out a combo is if you see the other Larxene dissapear. If she starts running towards you, back off right away, because they won't do joint attacks anymore. And the Larxene you did attack will counterattack, so be prepared for that. So that's how I did that part.
The worst part by far is the Desperation Move. Without that, this wouldn't be too bad. The Desperation Move requires you to perfectly time Quick Run and Dodge Rolls. The ONLY way you're going to get through those energy beams is with either of those abilities. It took a lot of practice to get the timing down. I don't know if Apul thought it was easy or not, but I thought it was hell. But once you practice it and figure out how to time it, you should get it...most of the time.
Difficulty for normal LV1 win: *******
Difficulty for normal LV1 win (with restrictions): ********
Difficulty for LV1 no damage: ********
Difficulty for LV1 no damage (with restrictions): *********
The end of the video proves that clone Desperation Move won't hit you if you only guard twice. I shouldn't have to, but just in case.
So this is the last video for at least a day, most likely. Now I'll have to find time to level up the rest of my Forms, do some Synthing, and then I'll try to go back to an older save to do LV1 no damage on Xigbar. Then it's on to the CoR and probably Terra. Enjoy what's uploaded for now.
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Q: How do you stay Level 1?
A: In Critical Mode in KH2FM, you are given an EXP 0 ability at the beginning of the game. Equipping it makes it so you don't gain experience. Drive Forms aren't affected by it, so you can still level those up.
Q: What's Critical Mode (CM)?
A: Critical Mode is the new difficulty mode in KH2FM. It's basically slightly harder than a low level Proud Mode challenge.
Q: Hey how come you have (Insert ability here) at level 1 when you get (insert same ability here) at (insert KH2 required level here).
A: In KH2FM, they switched some abilities around and made some where you don't have to level up to gain them. A perfect example is the Scan ability.
Q: How can you do 2 finishers so early on in the game?
A: Just like with the EXP 0 ability, you're also given a Finishing Plus ability at the start of the game. So you can do 1 normal finisher + a second finisher.
Q: How come I hear English voices if this is KH2FM? I thought it was Japanese!
A: KH2FM has English voices with Japanese text. Simple as that, I don't know why people can't grasp that.
Q: How can I get KH2FM and how would I get it to run on my PS2?
A: If you have the fat PS2, like me, get Swap Magic + a Slide Card. I got the Swap Magic 3.6 + Slide Card deal at thegiantstore.com. I also bought KH2FM at play-asia.com
Q: How come your stats increase if you're level 1?
A: You get bonus level stat ups from beating scripted fights. For example, some give you HP+, MP+, Strength +1, Defense +1, etc. If this didn't happen, then it would be near impossible to do a LV1 playthrough.
Q: Hey is this Kingdom Hearts II Final Mix?
A: You're an idiot, get off the internets.
Q: How come I hear English voices if this is KH2FM? I thought it was Japanese!
A: KH2FM has English voices with Japanese text. Simple as that, I don't know why people can't grasp that.
vDonjuan99 2 years ago 15
It's not about seeing, it's about knowing, people who play final mix play it intuitively.
remster101 2 years ago 13