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NeoAxis Tutorial part 2

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Uploaded by on Jun 26, 2009

This is the second in a set of video tutorials for the NeoAxis 3D engine--please note that I am not affiliated with NeoAxis and all credit for their engine and software goes to them. This tutorial discusses the basics of the map editor.

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Education

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Standard YouTube License

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  • OMG awesome man i love your voice!!!!!! Nice man nice!

  • @Nikolay116 You need to code in Blender too...

  • nice job :D

  • I doubt it, you need to program in C #. Also, all the time you will have to import models, texture and stuff. I am sure this part is easier in BGE. For instance, you want to adjust animation. In BGE you can do it on flight, in side game engines- you need to do chnages in editor first, than import stuff. It takes time

  • is this easier than blender

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