Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

"Magic: The Gathering" Zone & Timing Rules : "Magic the Gathering" Stack Timing: Part 2

Loading...

Sign in or sign up now!
7,330
Loading...
Alert icon
Sign in or sign up now!
Alert icon
There is no Interactive Transcript.

Uploaded by on Sep 5, 2008

The stack in "Magic The Gathering" is the rule that trips up new players and handles the many effects and instants on one turn. Learn "Magic The Gathering" rules for stack timing from a certified judge in this free magic cards video.

Expert: Tameron Josbeck
Contact: www.worldsapartgames.com
Bio: Tameron Josbeck is a Level 1 DCI judge who has been playing Magic since 1994 and hosts weekly Magic the Gathering tournaments at Worlds Apart Games.
Filmmaker: Christian Munoz-Donoso

  • likes, 6 dislikes

Link to this comment:

Share to:
see all

All Comments (32)

Sign In or Sign Up now to post a comment!
  • uhm, you know this is an essential part of the game, right? the stack is one of the most important interactions of the game. i don't know what you've been playing. solitaire maybe?

  • This stuff is helpfull if you're trying to become a rules advisor or judge, but otherwise just don't worry about it.

  • complicated waw.

  • I understood it!

  • Once the other two spells that were "in your way" get off the stack. This is just a way to explain it to help people understand that once the stack starts resolving it isn't locked in. You can have 6 spells on the stack. let 3 resolve, then start putting more on the stack, and keep going as long as you have instants to play. I use this to my advantage a lot. You need to know this so you can use it to your advantage properly. It isn't hard at all once you get use to it.

  • He isn't making it complicated at all. This is how the game works. You're right that everyone plays spells and everyone takes short cuts and everything resolves and blah blah. But you need to know this if you want to do something against something that is 3 cards down on the stack. You have to know this so you get the timing. If you let the first spell resolve, priority gets passed back and forth again, then the second spell. Then the third. Now you can respond to the third with your own spell.

  • ffs people, this is not that complicated at all, when you both play spells in response to eachothers spells the last spell played resolves (takes effect) when you both done responding, then you just do down in that order.

    don't listen to this guy he is making it sound too complicated and he isa douche bag -_-

  • So if I play a card that does something (not important for this example) to a creature and the other person counters it and then I play another spell that happens to lower the toughness to < 0, then that card goes straight to the graveyard?

    And can you counter a counter, thus negating the effect?

  • This is really overcomplicating the process. In practice it's really simple -- instant and triggered abilities resolve in reverse the order they were played or triggered.

  • This is what turns so many people away from this game.

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more