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OpenGL Game Engine Demo Final version

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Uploaded by on Feb 13, 2008

This is the final version of a game engine i made for the Msc. Games Programming at the university of hull.
Source code can be found here http://rapidshare.com/files/287121299/SpaceSim.zip

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Entertainment

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Standard YouTube License

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Uploader Comments (NightCreature83)

  • What compiler (version), Operating Sys u have programmed for?

  • @mercede75

    This was made for WinXP and using VS2005.

  • how did you get the map to go on screen? it reminds me of forsaken XD the n64 game lol

  • The maps done by only rendering the exends of the level walls, dots are done by getting the position of the various objects in the level.

    All this is rendered after everything else is done, and with a different camera matrix.

  • hi i woud just like to know where you learn this.

    :) and YEA AWSOME hehehe.

  • I learned this in Hull University doing the MSc. Games Programming.

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All Comments (15)

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  • i got no clue, im new to blender... lol... just started sculpting today for fun

  • that's true RAPid shit

  • DONT UPLOAD TO RAPIDSHARE!

    Otherwise, great job dude (Y).

  • If I made that advanced i would have used shaders. This is all fixed function no shaders I had no choice in the beginning OpenGL was all setup for me. If I would have done DX, which i should have looking back at this, I would have used shaders more easily. DX8.1 is dead I would have used DX9.0c

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