DM-Artifact is a somewhat large deathmatch map designed around the concept of a small urban area surrounding a lab containing a strange alien artifact. The primary goal of the level is to eliminate the chaos that is intrinsic to Unreal Tournament 3 when all players end up in a large, sprawling room and instead attempt to force players to constantly move throughout the level and engage each other in smaller, more frequent combat encounters (though there is one large room). This is my first attempt at a multiplayer map in a few years and the first map I have ever built for an Unreal game using the Unreal tool set.
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