Blender 2.57 Fluid Particles Test #1

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Uploaded by on Apr 17, 2011

Ok, i havent uploaded a video in ages, so this was something i quickly put together. Basically, its using the new Blender 2.57 readily available from www.blender.org. The simulation uses the relatively new fluid particles feature. The settings are using high stiffness and viscosity. Lit with just environment lighting. Enjoy, and SUBSCRIBE!

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Uploader Comments (blazraidr)

  • as you did the water get that way? as if it were made​of blue balls?

  • @shadowblackions this fluid sim was made using "SPH fluid particles" not the normal fluid simulator. So, with any particle simulation, you can set an object to render as each particle. I chose an icosphere in this case.

  • Dupliverts?

    Looks interesting :)

  • @JimmyonGER sort of. The particles are being rendered as icospheres instead of the usual halo material

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All Comments (9)

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  • Lol, Is that a blue volcano with red gates in it?

  • That is very slick and HD, awesome as usual

  • beginner like me so I do not know how to define the object (particle) in icosphere, you can tell me how I do it?

    PS: I'm Portuguese and I'm using the google translator.

  • Very nice, download .blend ?

  • FLOAM!

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