Tales of Xillia Platinum walkthrough (012) Easy leveling spot for Milla Maxwell

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Uploaded by on Jan 27, 2012

North from Ni Akeria is an open area with lv40 monsters. They're tough, but you can take them with spamming artes and ambushing their asses. The best enemies to take on are the ones I keep killing in this video. Each one is worth 120 EXP, for 360 EXP total at end of battle.

Sometimes you'll find one or two enemies replaced by other enemies. The best one to look for is a chopstick-like foe, worth 500 EXP! This means your net profit is 1120 EXP!

It's very useful to ambush your foes by sneaking on them from behind. This halves HPs of all enemies, and stuns them for few seconds as well. If you need to recover HP or MP, return to Ni Akeria and take the free rest whenever you want. Additional bonus from the area is some materials with high cost which you can use to level up shops with.

The game is set in Liese Maxia, a world where humans and monsters coexist with spirits. The spirits support human civilisation by granting wishes, such as the ability to channel mana as Spirit Power, and in turn are protected by those wishes. The most powerful of these spirits is a being called Maxwell, though its true nature is unknown. In Liese Maxia, there are two main countries vying for supremacy. La Shugall is an empire with a long history whose free use of Spirit Power has granted it incredible majesty and prosperity. A Jule is a developing country whose power is derived from the control of monsters and the might of its military.

Jude Mathis is a young medical student studying in Il Fan, the capital of La Shugall. After a large number of patients are admitted to his hospital following a failed Spirit Arte at a military base, he decides to investigate the cause and meets Milla Maxwell, a mysterious girl who is investigating the recent deaths of a number of spirits. Inside the base they discover a terrible secret and are forced to flee, pursued by La Shugall's military. Milla discovers that she has lost the ability to summon spirits, and the two are only saved thanks to the intervention of Alvin, a wandering mercenary.

Safe for now, the three of them decide to travel to the shrine Milla claims she originated from in order to redo a ritual that will help Milla regain her lost powers. On their way they meet Elise Lutus and Rowen J. llbert who join their party. Stopping by Jude's hometown of Lu Rondo, they meet Jude's childhood friend Leia Rolando, an apprentice nurse. She joins them to search for a valuable ore that is needed to cure a particular sickness within the town.

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