MMF2 How to - Static Movement Engine using Floating Point Movement

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Uploaded by on Aug 2, 2009

Using absolute position, or the floating point movement method seems to have more control over movement than your regular old normal static movement engine.
This video shows the differences between the two, and how floating point movement has its use.

Multimedia Fusion 2 by Clickteam.
Song: Onimusha Buraiden - Electric Brain (MegaMan EXE's theme)

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Howto & Style

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Standard YouTube License

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All Comments (12)

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  • hi my names is fuck

  • In times like this one i think game maker is made for common people.

  • Will you make a tutorial?

  • wow! this could work for moving backgounds!

  • Some "honor"...

  • Nice work. :D

  • Wow,thanks i might need this with my game ;)

  • Woah... It's awesome how you changed your nickname... how did you do it? It's also awesome how people thumps me down on a 4 comments video. like 13 thumbs down. Oh and no, i don't want a medal, i'm just really honored to be the first to comment on this video.

  • @Sebneilly

    Do you want a medal or something?

  • hm?? interesting

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