WALKER (AMIGA) -- eine Review vom RETRO GAMBGLER

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Uploaded by on Jan 22, 2012

Ein Rückblick auf "Walker" von DMA Design und Psygnosis, für den Commodore Amiga. Viel Spass!

Die Hintergrundgeschichte:

The shape grew in the dark. A grinding and clashing of metal filled the
dank air as the immense hulk rose to its feet.

Soldiers looked on, paralysed by fear at the shape that now stood tall and
menacing scant distance ahead.

The machine settled itself, almost relaxing on its haunches like a puma in
wait, muscles flinching, silent and purposeful.

A powerful hum drew attention towards the towering monster as gun turrets
swung smoothly into view and began to scan the scene.

Shouted orders now issued back and forth across the lines of infantry men
who spurred into action.

A rumbling heavy cannon drew up behind the lines with a loud hiss as
airbrakes brought its colossal weight to a halt.

Yet it was still dwarfed by the Walker.

And there they lay, face to face; the might of the Endalion Time Force - a
specially trained unit with the latest mortar technology and the best
back-up hardware money can buy (Super Wild Card?!) - against the Walker,
the machine from the future.

It came as no surprise, of course, to the troops on the ground facing the
Walker; they'd been waiting and preparing for weeks now, waiting for the
time vacuum to burst its deadly load upon their doorsteps.

But when the Walker did arrive, its sheer size drove dread into the hearts
of the troops who's task it was to destroy it.

The history of The Time Wars was scarred with appearances such as this.
The war broke out in the year 2370 following the invasion of the Myarn
terbium-mines by the great warring continent of Northern Endalion.

But it took over three decades before the war entered its most deadly
phase...

With the shifting polarity of the mother planet, vast new tracts of space
time opened up in which these deadly war games could now be played. But it
was Northern Endalion who reacted most swiftly.

Suddenly realising the strategic advantage to be gained they sent large
forces of highly trained commandos back in time. There, the Time Bandits,
as they were to become known, established bases in full knowledge of future
enemy manoeuvres.

This meant that the war being waged in the present could be irrevocably
altered by war in the past - a war in which the Endalions would have a huge
advantage of both surprise and technology.

It was only when entire units of the Myarn army were thrown out of
existence by the actions of the Endalion Time Bandits that the Myarn high
command realised the immense danger their essentially peaceful nation was
in.

And so it was that the AG-9 - codename Walker - was born. A weapon which
could be taken back through time and challenge the Endalion units
established in past time zones.

Engineering criteria required a self-contained and energy-efficient unit -
thus expansive armour and a powerful yet efficient weapons' system would be
required.

Plus the ability to traverse any terrain, at speed, necessitated a bipedal
movement system.

The only compromise this design required was the need for a large heatsink
at the back of the craft to dissipate the heat produced by the Walker's
power source.

Thus produced, the Walkers were sent through the Myarnian timegate and into
battle leaving the High-command waiting with baiting breath to see how many
returned.

History now relates the ensuing events up to the present day; of how the
Endalion forces attacked the Walker installations, halting Walker
production for any foreseeable future.

It also tells of how only one Walker returned in a usable state, limping
through the timegate to report the sole successful mission of Walker
operations.

No other mission results were reported.

With hindsight, it was rather ironic that these events happened at about
the time that Myarn intelligence units communicated the presence of four
key Endalion positions within the timescape which it appeared, with the
enigmas thrown up through time-travel, could prove decisive in the wars.

It was noted that should these four bases be destroyed, Endalion forces in
the present would cease to exist.

And so, armed with this piece of information, the Myarnian commanders
turned their attention to the remaining Walker unit.

Conventional attacks could not be successful because speed was of the
essence to prevent present-day Endalion units mobilising quickly and
reinforcing the remaining key installations.

Only a Walker unit would be quick enough and versatile enough to complete
the mission within time constraints.

But only one Walker remained operational.

And it it, only one chance for survival...

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Uploader Comments (gerion79)

  • Mal wieder eine geniale Review. Womit hast du eigentlich die Musik zum Intro gemacht?

  • @kritiker14 Danke, die Musik hab ich vor längerer Zeit mit Music Maker 16 Premium erstellt.

  • Auf jeden Fall erst einmal ein großes Lob für das neue Intro. Gefällt mir sehr gut, obwohl deine Gesangseinlage ja auch nicht schlecht war. ;-)

    Das Spiel kenne ich auch noch von damals und wenn ich mich richtig erinnern kann, war ich auch nie wirklich gut darin. Mir hat es nur gefallen mit dem schön animierten Roboter die Pixelmännchen zu töten.^^

    Der Sound hat mich irgendwie an die alten Shadow of the Beast Spiele erinnert. Wird wohl am gleichen Hersteller liegen.

  • @varteks Danke! :)

  • sehr geiles intro ^^

    sehr gutes review

    you made my day again ;D

  • @DUCKonyl schon wieder? ;) Danke

see all

All Comments (18)

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  • Sehr cooles Spiel. Ich habs damals durchgespielt, aber ich vermute ich musste auch cheaten.

    Das neue Intro gefällt mir viel besser.

  • @jungerstreich Danke ;)

  • no speche Deutsche ;) But want to learn

  • @headbangersworld Danke, Gruss zurück

  • @TheMortzilla Danke, mission accomplished :)

  • @themotius Danke und lg zurück :)

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