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Procedural road generator

This is a proof of concept example I did together with a colleague in 2005 in Houdini 7.0 . To see we could use procedural content creation in our tool building pipeline. Currently I'm creating Vi...  
 
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archelon2001 (1 month ago) Show Hide
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this would look amazing if integrated into sim city 4
realise3d (2 months ago) Show Hide
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this is absolutely brilliant.

my jaw is on the floor... the interactivity with the landscape is incredible.
Nouseeker (3 months ago) Show Hide
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rocktronic
PixelBlog (4 months ago) Show Hide
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Very groovy. Would love to hear more about how it was done. (All with primitive nodes & switches? Deep scripting?)

Just watching the interaction is jawdropping. +++! ATDT!
ivanisavich (4 months ago) Show Hide
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Very impressive!
emerey78 (4 months ago) Show Hide
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Joder.
senorchili (5 months ago) Show Hide
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Wow this is awesome!
ultramediaAustralia (5 months ago) Show Hide
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damn :)
vfxkid (5 months ago) Show Hide
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sweet
sylewis (5 months ago) Show Hide
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Sweet As!

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