Source SDK - Speed up compiling
Uploader Comments (3kliksphilip)
All Comments (570)
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@ComplainProductions trigger with func_nobuild
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Thank you to everyone who answered my question...
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@ComplainProductions use func_nobuild trigger block
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THANKS A LOT YOUR VIDEOS ARE SOOOO FANTASTIC !!!!
WHITOUT THIS MY SURF MAP TAKE 12 HS TO COMPILE T_T
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I am having trouble when compiling my map. Whenever my map finishes compiling, it is actually compiling a different map that I already saved over. for example:
Map compiled on 21st: Compiles that map
Map compiled on 22nd: Compiles map on 21st
In a nutshell, its like my map is keep compiling an older version of my map and not compiling the saved and newer version. What should I do?
P.S It's a bit confusing, I know
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Hey can someone give me a rundown on Polygons ? I'm having trouble.
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fuck, phil, zeph here. take this vid down. never use fast vis. it hides, not solves, the problems!
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@ComplainProductions It's a func_nobuild, func_spawnroom and func_spawnroomvisualizer also stop building.
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i am having a problem, in the camera square, usually it appears some kind of previeww of the map right? to me only shapes appear..and no colours or objects..help? =S
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@ComplainProductions You can't do that unless you put a func_respawnroom there. :/ Sorry.
i have alot of blocks and stuff not being on the grid, is there a way to place them all on the grid at once?
RickTol 6 months ago
@RickTol Um... why aren't they on the grid in the first place?
3kliksphilip 6 months ago
@3kliksphilip
because i copied a very large part of my map at once so almost everything i copied went off the grid
RickTol 6 months ago
@RickTol That's... kind of your fault. If you want, before copying large bits of your map, make a large block around them and select that when you copy them as well. You can then line that block up to the grid again, then delete it and the rest should be lined up as well.
All it takes is a little common sense when aligning things to the grid.
3kliksphilip 6 months ago
Hey, I have a TF2 question. Say I want to make an area where I don't want engies to build. What should I use?
ComplainProductions 6 months ago
@ComplainProductions Wow, I'm pleased that everybody else maps for TF2!
3kliksphilip 4 months ago