Battleships Forever: Ship Maker 3
Uploader Comments (gigabot3662)
All Comments (8)
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Your Ships are cool man... A+ dude
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do you have a copy of the shipmaker 3.0 that I could have? I've come back to BSF after a very long absence and my old fleet doesn't load in SM4.
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@gigabot3662 ok, thanks. I gonna use that for my artillery ship ^^ Has a range of 1700 metres and carries 4 mini missile batteries which i upgraded " a bit" : They fire 30 rockets per salvo (yeah, a total of 120 missiles) reload of 300 and 20 damage per rocket. The batteries themself dont turn but the rockets have a turning factor of 25 and it attacks an enemy ship no matter where its located. The missiles turn around and BOOM! ^^ 20 Damage per rocket * 120 rockets = 240 Damage per salvo :)
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do you have skype? i know this is unrelated but i would like to know. also i figured it out on my own... thanks anyway. also at 4:49 how do i make those energy fields?
what exactly does AI range do? Is that the range enemies will have to get in before the ship attacks them?
Buemmo 1 year ago
@Buemmo The AI range is the range at which the ship is going to try and stay in. So an AI range of 350 means your ship (AI) will try to stay at roughly 335-365 away from its targeted opponent. It can also be used to augment its searching ability, just be careful.
gigabot3662 1 year ago
hey
do you know how to use the ship spawner tool? its in this latest version
TheHalycon 1 year ago
@TheHalycon The version I have for Shipmaker is 4.0.1 and my Battleships Forever is 0.90.1. I show how fairly clearly in this video using my version of Shipmaker (4.0.1) and if you need more information on a different version or on most anything else Battleships Forever related then send me a message and I'll get back to you as soon as possible.
gigabot3662 1 year ago