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ApoF - 20 - flaming fortress found in the frozen forest

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Published on Jun 30, 2013

Generous Toad Treehouse
Bowser Jr's Forest Tower

2 things.

1- I have edited this video in a specific way to kind of show my mean issue with the boss. Let me say this straightfowardly - the boss in terms of artisanship and design is incredibly good. I have NO IDEA idea how you managed to do this, Quill! It is very impressive, especially the egg throwing animation. My problem is that you keep the boss fight just.. waiting. Either you are waiting for an egg, waiting for a goomba or waiting for an obstacle. In the winning run, which is at 4x speed, consider the amount of time I spend litteray just standing there. It's a classic display what I call a 'Carol Boss', and it is a little unfortunate.

2 - The controllers I were given exibited what I read called 'ghosting' - in other words, when certain buttons (or too many buttons) are pressed, other buttons stop working because the input device is overloaded with information. I knew keyboards could have that problem. I never expected controllers to have that, though. I mean... isn't that kind of a MAJOR overseight? I guess yesterday and the day before were not too intensive but you have to expect some games to expect you to press a lot of buttons at once. And I guess this level showcased the controllers limit - holding run and jump at once to glide while holding the egg was too much and kept me from moving from one side and then swiftly switch to another. I have completely excised four full runs of game-overs caused by this. Luckily I never throw out anything, and the logitech given to me several years ago did the job. I had to retire it back in the day because the circle-pad makes it pretty much impossible to fly in smw, but that won't be required in this game!

Man I had a lot to say.

http://www.raocow.com

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