Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Elite Force Raytraced

Loading...

Sign in or sign up now!
14,850
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 1, 2008

This video marks the end of a long road!
Over the past few months I found myself working on a real-time raytracing library as part of my diploma thesis. Right from the start I used assets from Raven Software's excellent game "Star Trek Voyager: Elite Force" to create a demo application. As I progressed I posted videos here on YouTube to demonstrate the latest features and performance enhancements.
With my demo more or less complete, I spent the last few days incorporating its rendering pipeline into Icculus Quake 3 (see ioquake3.org), a project that aims to continue development of the open-sourced IdTech 3 engine. With source code patches by Thilo Schulz it can be turned into Elite Force: Holomatch, which is what made it interesting for me in the first place.
So, enjoy this video of "Elite Force Raytraced": It's the full Holomatch game with raytracing used as the rendering method. A set of key-bindings have been added to demonstrate different aspects of the new rendering pipeline, e.g. # of traversed nodes, intersected triangles, etc.
Please note that the modifications are not complete yet. The most apparent feature missing is support for lighting, which might or might not be added at a later point. I really have to get busy writing my thesis, so there's not really time for this. But someone else can pick up where I left off, because I intend to release the source code soon! Comments are appreciated!
The video was captured on 64-bit Ubuntu 7.10 running on a single AMD Athlon X2 3800+ (2 years old) at a resolution of 512x384.

Category:

Entertainment

Tags:

License:

Standard YouTube License

  • likes, 4 dislikes

Link to this comment:

Share to:

Top Comments

  • it looks improved with ray tracing rather than its first debut

  • ray tracing is much better

    intel coming with here Larrabee

    graphics card that will do this job ;)

    (and it will give you much mor FPS)

see all

All Comments (12)

Sign In or Sign Up now to post a comment!
  • lol at the beheaded alexandria on 1:23 XD

  • That's not raytraced, moron.

  • it might look better if the video wasn't compressed to hell

  • is this using the cpu or gpu?

  • @Genesis6100 its ioquake3 with a patch

  • How do you raytrace?

  • Wow, that is really good. What are the system requirements?

  • Why does Alex's head get chopped off in the raytracing renderer?

  • looks very nice

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more