Real-time planet rendering IV: ocean

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Uploaded by on Jan 5, 2010

A kind of Google Earth application with physically based rendering. Ocean rendering and animation algorithm described in our paper "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF", Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch, Eurographics 2010. Demo with source code available at http://www-evasion.imag.fr/Membres/Eric.Bruneton/. Terrain data comes from Blue Marble Next Generation from Nasa Earth Observatory (the whole Earth at 500 meters per pixel) and from SRTM v4 from CIAT (elevation model at 90 meters per pixel).

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Gaming

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (ebruneton)

  • OMG, That klooks like CRYSIS Graphics on a Planetary Scale, Pure EPIC! Where is the Demo>??

  • see the link in the video info

Top Comments

  • this is GOD engine

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All Comments (64)

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  • @HayLotion This would be awesome in Minecraft.

  • This absolutely....looks like an ocean...absolutely amazing. 

  • @ebruneton Could you put this water in minecraft? XD

  • Flight Simulator X3! Can you add real time weather?

  • @disvulneravel hahaha

  • im very young just started using blender and you have inspired me im now a fan thanks for the inspiration i hope i get that good some day

  • the next step is adding the moon

  • Made and Copyrighted by Chuck Norris.

  • I don't believe in God, but if he exists sure he has got this in his computer.

  • very good!

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