Super Mario Engine, Test with LCD and PIC
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Uploader Comments (jcomega03)
Top Comments
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Where's Mario?
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@tmgofer He's in another castle.
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All Comments (8)
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What LCD controller do you use?
The chip does the scrolling, right ? So you don't clear the display for each frame, but
what happens when you add some animation (for example, the player moving on the screen),
can you still get a good framerate?
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@MrArkham666 Explain why you think it's fake. Something like this isn't to hard to program given you have the know how to do so.
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fake
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da da da da da da, oh no lol good work btw :D
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I used the LGDP4531 (It's similair with ILI920) (I found it on Ebay)
yes, the controler does the hardware scrolling, it's very fast because I don't refresh the screen (I change only one line)
I have not added a "player" on my game. I think on this LCD, a background buffer is missing.
I stopped the project, but i give you my driver source code.
jcomega03 1 month ago