Here is the next installment of progress on the 3d RPG-RTS framework with DX Studio.
Version .02 changes:
abstracted the behaviors of all the mobs into a super-class (of sorts).
Version .02.000 - .02.005 changes:
minor bug fixes
added new gui elements of skills, henchmen, experience
added experience table, calculation
added gui experience bar manipulation
added base code for handling skills, although said code can't be called yet
added new model for testing all the above
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