Fraunhofer IGD-98: With AR, the real world becomes the interface of humans to the computer. Users move real objects (play chips), the computer detects their new position with a camera and then plans and executes its own move, augmenting the scene with a new cross.
Work by G. Klinker, D. Stricker and D. Reiners - at the time at Fraunhofer IGD http://www.igd.fhg.de/igd-a4/
This is part of video that was shown by G. Klinker at the Siggraph'99 panel "Mixed Reality: Where Real and Virtual Worlds Meet", organized by Steve Feiner.
http://www.siggraph.org/s99/conference/panels/panel_16.html
http://ar.in.tum.de/Chair/PublicationDetail?pub=klinker2001arbook
http://ar.in.tum.de/Chair/PublicationDetail?pub=klinker1999egve
http://ar.in.tum.de/Chair/PublicationDetail?pub=klinker1999ismr
http://ar.in.tum.de/Chair
Link to this comment:
All Comments (0)