CSS Maya Rig and SG552

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Uploaded by on Feb 4, 2011

After using the COD4 Rig i had the idea to make my own rig for CSS.
This took me a while because the Exporter was just not working and still isn't working the way it should. Anyway i animated the SG552 to test out the Rig
and Compiled it.

Thanks to Zeej for Rigging the Base in 3DS Max.

Rig Features planned so far:

- Load and Swap Viewmodels while Animating.

- Load Different Hand Models while Animating

- UI Menu to Setup the Rig and Controls

If you want to try out the SG552 get it here:

http://www.multiupload.com/4PUW5KOZ2Y

please note: some fingers are fucked up because of the exporter. i will try to fix that if its possible.

Category:

Film & Animation

Tags:

License:

Standard YouTube License

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Uploader Comments (THECOUNTER123)

  • Personally I think Maya is bad for animating but really good for modelling. I might be wrong.

  • @Frizz925 maya is industry lead in animation.

  • Nice anims Counter :D

    But anyways..How did you manage to compile Broke's Mini-uzi Anims?

  • @lostbest3000 i didnt compile broke's uzi. exe is doing that atm :P

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All Comments (48)

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  • Valve should hire you.

  • Teh Link is broken D=

  • Wow that is some quality animation, wish more games had people like you animating for them 

  • where you get that hands?

  • can i haz rig ?

  • @ghostsoda2 the prodigy - invaders must die

  • @SmashingPixels thanks :)

  • @THECOUNTER123 song?

  • @THECOUNTER123 lol, IDK, found that funny

    How wrong he was

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