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Colossus of Rhodes

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Uploaded by on Sep 25, 2007

Focus on the SoD and Typhon's Bane. This is a GK:TM:MAX run demonstration for the SoD FAQ. Next will be a GK:TM:NUR demonstration.

Artist: Rob Zombie with Ozzy Osbourne
Song: Iron Head
Player: GodModeGOD/BigVEE
GS Union: The Ultimate God of War Union (TUGOWU)

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Standard YouTube License

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Uploader Comments (BigVEE)

  • "We're sorry, this video is no longer available?"

  • They (Rob Zombie) want me to take out the audio. Since they are stupid niggers, I will comply...here...later. Elsewhere I shall continue the definace.

    ~FUCK YEAR

  • I geuss Rob doesn't have full say on this one. Not all his.

    Probably just a temporary error

  • I think the timings in both early rock use and early hand throw are difficult. In fact, I've never once succeeded in the former.

  • The first isn't hard once you know that you HAVE to be moving during (a little before perhaps) the stun *left analog*..run at the ballista as the final stun takes place and quickly press "R1".

    The latter I can't get reliably...can you? The directional rolls I used versus others is different and I suspect it is a timing thing I just can't pick up. I used a foward roll into a left roll (to go right) but recall Shen used a different pair before pressing "R1" to toss the hand.

  • The hand throw I can't really pull off. I'll try out the early rock with your strategy.

  • You'll definately do the rock thing. As for the hand...that could take time to figure out. I figured it out on my own and I've seen your deductive abilities...so I trust you can do it too...in time.

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All Comments (20)

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  • With all the space, Bluray has..I just hope it isn't mismanaged...the adventure should be at least slightly longer then GoWII's with the updated graphics, but the idea of a LONG God of War game isn't entirely appealing to me. I'd rather have huge amounts of content *not so much developer vids this time*. That same game could have MOAR spells, relics, weapons, etc. rather then just more levels to fight the same creatures at.

  • Just 10 actual challenges is fine by me. I'd really like to have a system that allows users to make their own challenges or even submit them online for others to do. Downloadable Challenges would also pwn.

    As for CoO, no less then 5 would be acceptable. Challenges are part of the series and should NOT be cut out for any reason. That's generally how we get bonus content beside the "Very Hard" setting.

  • Me too. I was a little disappointed with only 7 challenges in GoWII. The Arena of the fates was a nice addtion though. Hopefully with CoO they will have 5-10 challenges and when GoWIII comes out (some time in the distant future) there will be like 20 challenges... now that would be sweet. I know it probably won't happen but hey, Bluray has all that space to fill right?

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