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Real-time fire effect in XNA ( Xbox360 )

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Uploaded by on May 5, 2008

Real-time fire effect ported from my previous demo app in J2ME ( it's almost direct port ). This time it runs on Xbox360. it's nothing big, just a fireplace in your tv ;)

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Science & Technology

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License:

Standard YouTube License

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  • Oh wow that's old school. I remember doing that in x86 assembler. Random pixels at bottom, then blur up.

  • how do i get this on my x box mate

  • Looks great A!

    -T

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