Animating Facial Expressions Using the Morpher Modifier -- Part 1

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Uploaded by on Oct 18, 2010

Level: Advanced
Recorded in: 3ds Max 2011
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_morphing.zip
Description: In this part 1 movie, you take a look at the concepts of morphing in both 2D and 3D. When you are comfortable with the basics, you move on to analyze a scene you will ultimately use to animate a character's facial expressions to hear him speak a few famous words.

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Uploader Comments (3dsMaxHowTos)

  • i downloaded the scene and failed to open it ..

  • @WaNFaHmi09 This scene was saved in 3ds Max 2011, it won't open with earlier releases. Which version of 3ds Max are you running?

  • I don't think you can do this in Mudbox. If you want to generate a 3D model of a head based on a picture, the software I mention in the tutorial (Facegen) is the closest I've seen to do just that. Once you've generated the head, you can certainly fine-tune it in Mudbox or in 3ds Max.

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  • @WaNFaHmi09 no way to open it ?

  • @3dsMaxHowTos 2010 .

  • forgive me, total newbie here but whats the difference between using these facial morphs and rigging a characters face? Isn't the outcome the same; to make the character do what you want it to do? Or is facial rigging something completely different ?

  • Hey in Mudbox 2011 is it possible to trace a image to a model? or what's the easiest way to do this? I want to copy a image and make it in to a 3D Model.

  • sick xD

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