Water vertex shader reflection

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
2,730
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 19, 2009

This is a demo of a vertex shader that uses a additional pass to render the object under the mirrored plane. (is not the traditional render to texture method).
It also includes a fake fresnel factor to modify the alpha in function on the camera angle.

The plane clipping method isnt good at all, but its enough for simple scenes.


PD: The ligth shader used is a simple implementation of Phong model.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (maurstube)

  • Dx,.

    

see all

All Comments (5)

Sign In or Sign Up now to post a comment!
  • is this opengl or dx?

  • @hypergod3 Hello, the vertex shader isn't a program, your graphics card contains it.

  • where the download !!!!!!!!!!!!!!!

  • how can y download vertex shader 3.0 please help REPLY me if you know how to download !!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more