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Xbox 360 Slim RGH Booting Devkit kernel.

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Uploaded by on Dec 23, 2011

IDK what to say just watch the video.

****Update****
Ok so this works pretty good to still be in beta, and most of the time just as good as xeBuild or ggBuild kernels. xbmovie does indeed work, and very well I might add, I have not got audio to work though for some reason, and it's not really glitchy like the last time I tired xbmovie. Screenshots work, and so does most of the SDK apps, like the kinect stuff, ect.

MAJOR Props to those that created this, I personally hope it carries on to be even bigger and better because I would rather boot into the XDK Launcher with a Dev Kit kernel then a ggBuild kernel with lame FSD or whatever.

Don't get me wrong I love ggBuild and what they do, but I personally prefer the more of a devkit syle since it has more options and you can do more things with it.

So to everyone involved in BOTH projects keep up the good work because copition will make both better, and always give people a choice of what they want to run.

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Gaming

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Uploader Comments (CarolinaGamer)

  • you are not on the latest release, you only have the test kit kernal, and since there is no pnet or sidecarts on these rgh devs it is pretty pointless, the newer kernal is the dev kit kernal which allows debugging through visual basic studio as well as sdk support, just thought you should know

  • @thedopesoner930 I knew that before the video was switch from private to public.

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All Comments (60)

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  • How much for a rgh xbox slim

  • what dev kit??

  • @CAPiiX7s try connecting the kit directly to your pc. If it continues to happen, try running a disk recovery. If it still happens, check your ethernet port.

  • @billvonkova You see, I'm connecting like this XDK>ROUTER>PC and still no local IP, I'll need to get a very long Ethernet cable I guess.

  • @CAPiiX7s connect a Ethernet cable from XDK>PC you should then have an local IP displayed in Xshell. You can also just use the Kits name instead of the IP to have it set up in the SDK. But must be connected to XDK>PC or XDK>ROUTER>PC. without either one of these set ups you will not be able to connect a sdk to your kit.

  • That's bullshit, if you never made the NAND compiler, you shouldn't be leaking information about it. If you aren't one of the creators of the app. Then all I say is if I were the developer I would keep it private just because of the people who can't wait for a release or obtaining it with authorization.

  • Are you connected with a router or a ethernet cable in this video because on my legit XDK I can't get an IP address to show up so I can't put the SDK on it.

  • Lol you want my XBMovie GUI?

    For All:

    se7ensins . com/forums/topic/565493-xbmovi­e-gui-tool/

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