3ds Max: How to UVW Map and Texture, Part 2: Advancing
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Uploader Comments (EminentTechStudios)
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All Comments (33)
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i know this is a old video but i hafta ask... i thought a normal renderable object required maximum 4 vertexes. If there are more, it doesnt show up.
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thanks for warning sign........i was wearing earphones
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@nils4545 Glad I Could Help! :)
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@EminentTechStudios Thanks, it worked. And great tutorial, and thnx for fast replay!
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I laughed hard at 6:50
UerMom 1 year ago
@UerMom haha what? because I couldn't figure out what the extra polygons where for?
EminentTechStudios 1 year ago
@EminentTechStudios Nah, just the way you said "I don't know what that is" made me laugh. By the way thanks for this, helped alot.
UerMom 1 year ago
@UerMom haha oh, well i'm glad this video helped you!
EminentTechStudios 1 year ago
omg thank you so much! I was looking for a turorial like this for 2 weeks!
ballz711 1 year ago
@ballz711 I'm glad our video helped you out!
EminentTechStudios 1 year ago