Why Being Poor and Having No Budget is Good For Making Games
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All Comments (20)
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@Chibithor I am aware of both Machinarium and The Binding of Isaac because I own them both. Again, I'm not saying that it's impossible to sell a flash game, I'm just saying that no one should tell you how to make your game, and that it's improper to do so.
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@Cobac Hear me out here, I never said flash sucked. I just said someone telling you, as a developer, that you should use flash for a game like they can command you is horrible.
Like I said before, no one tells Bethesda that they SHOULD put Skyrim online, and it wouldn't make sense.
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@Hoverstandis and evne if you didnt knew at that time you still had castle crashers for consoles which was a flash game very popular too :) it was released in 2010
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@Hoverstandis steam has flash games being sold , they do QUITE WELL , very popular , lots of profit im sure :) your comment is invalid Mr Flash sucks .
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@Hoverstandis Machinarium is a flash game, and so is The Binding of Isaac. Both are on Steam.
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This is super inspiring!
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@moremetric : i finally find it out : it's NexusFile 5.0 (freeware) (you have to customize it a little bit to get something similar to petri's computer too... :D)
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I was wondering what OS he was using? I believe its windows and if so how did he get his file browser to look like that? Love the presentation too.
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The moment you try to get the 2nd million bucks, you start to produce nothing but soulless bullshit. Be it movies, music or games.
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I was very positively surprised by Purho's insight.
Didn't expect to watch the whole thing, but I did. Very good presentation, learned a lot!
esotericsean 6 months ago 11
Awesome presentation. Loved it!
netninja90 6 months ago 7