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Ultra Chasing Bug

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Uploaded by on May 6, 2010

A quick bug I discovered that reminds me of the Brood War AI days. This bug occurs against ANY unit that is faster than an ultralisk, or if a unit makes a sharp turn away.

HOPEFULLY this is actually a bug and will be fixed.

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Gaming

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Standard YouTube License

  • likes, 36 dislikes

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Top Comments

  • PEOPLE

    WE NEED TO HUG THESE POOR SAD HUG DEPRIVED ULTRAS

    :[

  • "IT'S GO--" *slice*

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All Comments (196)

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  • This is how I wish to die.

  • damn even on creep

  • @kajsilud er i dont think zealots have the advantage of herio... i mean stim packs...

  • this also happens to zealots i believe

  • @RelVleDy No, sadly. Hence why ultras are very seldom used competitively.They will also not attack units in front of them if they have a zerging in between them and their target, despite having enough range (they have 2 range, not melee range) to attack over them.

  • This was fixed in an eventual patch, right?

  • @soapandwafflesrule you hug him O.o and then tell us if you finished like the marine from 1:07

    or talk with an immortal... he can hug him at least 10 times :X

  • Alright why is a video called 'top 7 athletes NOT to sleep with ... besides Tiger Woods!' on top by suggestions

  • @verkesh88 Yes it is. The unit shouldn't stop to attack unless it really CAN attack the unit.

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