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OpenTK bump normal maps

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Uploaded by on Nov 27, 2011

Another step on the engine. Got normal maps working. Lots of work on the blender level support.

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Uploader Comments (dasp0rk)

  • What kind of info are you looking for? I'll share the code ofc, but it's really just standard stuff that I considered if you couldn't figure out the code prob wouldn't help. I got all of my information from the GL spec and GLSL spec from the OpenGL website. OpenTK is just a binding to OpenGL with minimal changes to make it more like a managed lib. The physics is BEPUPhysics. It is pure C# written for XNA, but there is a dep-free version on the site.

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  • looks great, any more info on this project?

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