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Let's Play Amnesia: The Dark Descent (BLIND) Part 18 - Choir

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Uploaded by on May 27, 2011

I know what I'm missing now, there's no need to write it in the comments.

In this part, jump scares, and we learn more about our heroic protagonist.

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Gaming

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (darkchiron)

  • Oh, to keep the orbs together you need some of that sticky substance from before I think. At least that's logical to me.

  • @DizzyIzzy18 A letter earlier in the game mentions using tar to try to stick it together, but in the end the orb just fused itself and pushed the tar out of the seams, so I'm not sure.

Top Comments

  • Lol, the monster is all like "raaahri'mgonnaeatchu but I will disregard where I'm putting my feet while I chase yooooou....blaaaaaargh!"

  • These long videos make the waiting worth it. I´ve been a subscriber since 2007... and you still give us what we want: brilliant commentary.

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All Comments (38)

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  • "Hi Monster" Runs away, turns around. Monster running at him "Oh god!" Monster falls into pit. "hahahaha, stupid monster" <-- Love that part!

  • WTF!? Why is everything red???!!!

  • Well you know the only reason I'm watching this again is because I want to know what happens and there's a happy cartoonish movie on tv so when I done watching I'll watch that to keep my mind off of this.

  • @TomBoyzAnime Haha same here xD

  • i just realized how different this game looks from when you play it, to watching someone else play it. Insanity is much much more obvious when you actually play the game. It's also a lot scarier and more exciting

  • DarkChiron, after Amnesia: The Dark Descent, do you consider playing the free DLC Amnesia: Justine? This was made by Frictional Games, and is not a custom story.

  • Will you show use what happens when you go insane please mr darkchiron btw I like you the most

  • To get the vitae, look for a drainage gutter somewhere. Connect the string to the glass jar too. That's all I will say.

  • I think think the vitae is back in the nave, and you missed an orb piece in one of the torture chambers in the choir. awesome LP though, sad that its so close to over!

  • What would actually be terrific is if you could tell us the times of the jump scares, lol. Cause I'm a baby. You saw me playing VtMB and those stupid creatures that the Tzmisce made and I've played through that part 203482048 times and I STILL jump at that. Ridiculous.

    Although-- I really appreciate the warning to begin with. :)

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