CubicVR 3D Engine - PSP Development 2009

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Uploaded by on Sep 7, 2009

CubicVR 3D engine and demos upgraded in 2009 to work (again) with the Playstation Portable using PSPGU. http://www.cubicvr.org/

PSP caching and rendering code has been unified with the PC/Mac/Dreamcast/iPhone for smoother integration and ability to use new cache manipulation and splicing features on all platforms.

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Uploader Comments (cjcliffe)

  • can i layer this with Microsoft visual C++ or is it stand alone

  • You'll need a kit like MinPSPW for windows -- I'm an XCode user (I compiled the toolchain for OSX myself) and there are no Visual Studio projects rigged for MinPSPW in the source but I believe there are ways to execute the MinPSPW compiler instead of MSVC's if you search around. Most likely a good text editor is all that you will need.

  • incredible,keep up the hard work.which i imagine is very time consuming.btw when will we see more dc demos?

  • Thanks -- hoping to take a look at updating the DC code again soon, there's just minor patches needed to get it working but there's still a lot of optimizations left to do there.

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  • amazing job

  • i think you guys put this engine on all my favorite platforms (PSP\DC\PC) :P amazing job guys!

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