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Argo, a puzzle based on the 6D symmetry of the 6-simplex!

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Uploaded by on Jul 29, 2010

http://www.24cell.net Argo (named by the ship with Argonauts who were seeking the Golden Fleece), is a puzzle based on the 6th dimensional symmetry of the 6-simplex.

Unlike Chronos, and similar to Pegasus, this higher symmetry, equips the puzzle with even more complex moves. More specifically, by using the "minimised external edges" shape (MEES), we have now four choices for a movement, compared to only one found in Chronos and three in Pegasus (see my previous videos for those two other puzzles). And just like Pegasus, each of those choices provides a different result.

By using those four moves we may create any color combination for the MEES (actually, for clarity reasons, I use a "slightly minimised edge version"). And as stated in previous puzzles, the higher the dimensional symmetry, the more options and shapes we have to choose from. In general, we can produce any of the 3D projections of the 6D structure known as 6-simplex.

Just to clarify, the top colors can change to any color combination. But that is not all. We can also keep the top colors the same, and exchange the colors at the base! (this also happens in the 5D Pegasus). Or in other words, any corners can be swapped by any corners and always keeping the same shape! Isn't that type of symmetry so elegant? :-)

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  • how the hell do you make six-dimensional puzzles?

  • Is that the puzzle ninja im hearing from the background?

  • He's gone insane.....STOP PANTAZIS! YOU'RE BREAKING THE UNIVERSE!

  • Man, Pantazis! You post a topic about making a 5D figure, and now you make a 6D one? When are you ever going to make that 120-cell?

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