not nearly as much to show for Lire as Elesis, without Cashing. All she really gets is Barrage, some short buffs/debuff, and air dash. The Hunting stance is less than helpful due to the fact that even with the chance to dbl shoot, u won't be able to aim it since u have to spam Z to get the 2nd shot. and each arrow only does 2x a normal arrow. in that time you could easily maneuver around an Arrow def monster and dole out more damage (huntter stance shooting deals non arrow def shots). The melee combo is hard to do since u have to be careful not to hit z too quick before u hit up up. Other than that, her gp skills are pretty useful. Her alternate 1st bar sucks in that u can be hit out of it with firing. The head shot is good for pvp, but in dungeon the other spell is far superior. Not only can it pierce multiple monsters but it stacks too.
By that I mean if you get 3 monsters literally standing on top of each other each will get hit with a swarm. A single swarm will do like 700 dmg for me i think, and if you have those 3 monsters each with a swarm that's 2100 damage EACH, plus if there's anthing that gets hit by the piercing arrow. It's a true mobbing skill if there is one in this game.
Stardust Lane is flipping awesome. Meteor strike doesn't have a spit of comparison to it unless u get really unlucky with where enemies are standing. The most destructive point of Stadust Lane is right over your head where the upward shot stops and splits off. If your enemy is launchable, then try to place them below that point as your intial arrow will launch them stright into the splitting.
Otherwise not much to say. The Ace marksman passive is useless in dungeons. there's MAYBE 3 attack you can counter in the whole game, and the usefulness of that is negligable. The running speed buff is mehable. more pvp move if anything. The mp restore one is good, but fighting at a distance you'll get all your mp before you can use a skill anyway with or without it. The Attack speed buff is almsot worthless on Archer since I use Barrage, which isn't sped any (only in getting from the first arrow to the 2nd arrow, there's like a 2 frame increase). Crossbows aren't effected by the boost, Arch Rangers arrows are increased a little, and Nova is sped a little too. Ultimately, I jsut used the Mp restore, if ever.
Her msot useless dungeon skills imo were the teleport and the changed aim. Teleport is difficult to master and it's uses are limited since I don;t think u can do it mid combo, and the change aim is worthless since well..u can just critical attack and reaim yourself.
That my ten cents on this upgrade.
All said and done tho, the skill tree is a massive help to archers in dungeons. I don't think you can much play archer after you get your crossbows prior to the Skill tree XD
dude you kick butt in this
chunyin 2 years ago