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Best VGM 564 - Blue Dragon - Cave

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Uploaded by on Oct 23, 2009

See also:
Best VGM 403 - http://www.youtube.com/watch?v=LUjxPj3al5U
Best VGM 453 - http://www.youtube.com/watch?v=c47-Y-y_dqI
Best VGM 804 - http://www.youtube.com/watch?v=tzi9trLh9PE

A collection of my favorite videogame music. Note that most of them are from games I played so I might miss some great ones from games I never played.

Xbox 360
Blue Dragon (2007)
Cave
Nobuo Uematsu

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Uploader Comments (SupraDarky)

  • A beautiful song by Uematsu. The part from 1:37-1:52 really reminds me of something else. I noticed it the very first time I heard the song when I played the game.

  • I guess it reminds you of Swan Lake composed by Tchaikovsky. Back in 2008, when I played Blue Dragon, I noticed it, too.

  • Ahhh that's exactly it! Good catch.

Top Comments

  • I like this song.

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All Comments (29)

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  • "Lost Odyssey" is a tougher game than "Blue Dragon" . "Blue Dragon" only can have 5 members but "Lost Odyssey" they can have more like about 8 around there . Therefore , immortals can resurrect themselves by their immortal spirits in their body . Not much immortally . But , what you're talking is partially right . To get EXP , you need to find a way to defeat a boss or either a regular monster . It all depends on the items and skills and also their power . They're the things that they'll need .

  • This song , can really calm young and old minds down .. Soothing rythm . Relax your minds .. It really helps .

  • This is one of the pieces on your list that I just can't stop midway through, and that leave me breathless.

  • This is great, very Nino Rota.

  • This music is so beautiful yet melancholic... 5*

  • that music make me feel so guilty to level up so much in that cave... just 4 the sake of my ears ;)

  • Good one!

  • Well like you said there's a big emphasis on enemy weakness and NOT all enemies in the same dungeon have the same weaknesses. The game was a tough game that demanded planning. You couldn't over-level for a boss due to the EXP system, you had to figure out how to beat him strategically. The ring system added a lot to gameplay and teaching your characters the right abilities for them (immortals need mortals leveling up to learn new abilities) etc. etc. etc.

  • How is the battle system complex at all? The only strategy there is is the most basic strategy in all rpgs. That is to find an enemy's weakness and use a spell that exploits that weakness; which gets very old and repetitive when all the enemies in the dungeon have the same weakness. The ring system was near useless as well.

    As for the characters....Kaim is the most boring main character in jrpg history.  Seth and Jansen were the only decent characters.

  • Disagree entirely. Battle system's complex and requires plenty of strategy. The story's pretty good, I thought. Not revolutionary but the characters are great and the presentation's top-notch.

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