PFO: map Garge updates so far 3...
Uploader Comments (ace9182ace)
All Comments (59)
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damn! nice, do you use the blender blur effect or something else? but anyway its a real nice game "consept" you have there. plzz check out my "game" and tell me what you think ;-) thanks
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@BonBonPwns i believe i was krornus :P
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@Krornus What was your name back then?
i can get christian to add you back.
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@UberMonkeykid753 Garge is a blender map. Not unity
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@ace9182ace thats imposible, you cant use Alpha on GLSL
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did you use moving normalmaps for the water?
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holy crap, i was on this team like 1 or 2 years ago, then the website moved and I couldnt figure out where to go :(
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Wait... this was in the game? Who removed it?? This is awesome!! Please tell Chris to put it back in!!!
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Great game I would love to try this game myself Thumbs up and 5 stars, (if I could find the stars, where are they? is this a 1. april fool?)
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great graphics, don't make it like the other fps games where the people fall crappy, no physx, and everytime you kill someone some stupid shit pops up all retarded, like combat arms and stuff. i love the idea of the game, this map rocks. i'm not an artist i didn't mean to judge.
Are you using glsl shaders???
blenderCGartist 2 years ago
yes
ace9182ace 2 years ago
cool game. is your sky a box or a dome
blender3dmaster 2 years ago
actually none of them. the sky is blue with some clouds (planes with cloud textures) above the map :) and if you wanna say it's cool, don't say cool game, please, say just cool map. i repeat - I'm not showing a game, but just an artistic part of it ;) thanks anyway.
ace9182ace 2 years ago
how do you get the map to lose detail the further from you parts get?
McLardopolis 2 years ago
with very simple scripts and logic bricks . and this makes the game speed up a lot. if i won't use that, the game will lagg as helllll!
ace9182ace 2 years ago