PFO: map Garge updates so far 3...

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,230
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 18, 2009

Hey there!
This is the third video about the MAP called Garge in Present Fear Online.
Updates a lot of things as you can see. )95% of textures made by me. The reamining 5% by teammates.
Also, it runs so much faster now, because I have made LoD - Level of Detail script for optimizing rasterizer load. LoD is a really really helpful thing and absolutely ALL new games have it. If you want to know how to get it working on your game (this means: if you want me to make a full tutorial how to do that), just rate five stars, subscribe and favourite :D! Then I will start making the tutorial soon!
Btw, there are some more secrets why it looks that much better than older previews - I applied bloom cross filter and ssao (screen space ambient occlusion) filters! But you still can't use them if you have too bad computer, but it looks good without them, too!
...
Don't you please only think that I have been working on this map the WHOLE TIME! Of course not!
A preview video of map Skills is coming soon! :)
But also: http://www.youtube.com/watch?v=X6SObSbRBX0 ! PFO is on Twitter!

Other news: everything else by my teammates is going even better! We're planning to release the game on 21st December 2012 :D Mwhahaha! kk joking :D
Thanks for interest!

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (ace9182ace)

  • Are you using glsl shaders???

  • yes

  • cool game. is your sky a box or a dome

  • actually none of them. the sky is blue with some clouds (planes with cloud textures) above the map :) and if you wanna say it's cool, don't say cool game, please, say just cool map. i repeat - I'm not showing a game, but just an artistic part of it ;) thanks anyway.

  • how do you get the map to lose detail the further from you parts get?

  • with very simple scripts and logic bricks . and this makes the game speed up a lot. if i won't use that, the game will lagg as helllll!

see all

All Comments (59)

Sign In or Sign Up now to post a comment!
  • damn! nice, do you use the blender blur effect or something else? but anyway its a real nice game "consept" you have there. plzz check out my "game" and tell me what you think ;-) thanks

  • @BonBonPwns i believe i was krornus :P

  • @Krornus What was your name back then?

    i can get christian to add you back.

  • @UberMonkeykid753 Garge is a blender map. Not unity

  • @ace9182ace thats imposible, you cant use Alpha on GLSL

  • did you use moving normalmaps for the water?

  • holy crap, i was on this team like 1 or 2 years ago, then the website moved and I couldnt figure out where to go :(

  • Wait... this was in the game? Who removed it?? This is awesome!! Please tell Chris to put it back in!!!

  • Great game I would love to try this game myself Thumbs up and 5 stars, (if I could find the stars, where are they? is this a 1. april fool?)

  • great graphics, don't make it like the other fps games where the people fall crappy, no physx, and everytime you kill someone some stupid shit pops up all retarded, like combat arms and stuff. i love the idea of the game, this map rocks. i'm not an artist i didn't mean to judge.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more