The prototype level is almost ready for alpha testing, I just need to tweak the boss HP and add a "win" condition for if you actually beat the sucker. Then it's ready to go get some early feedback from actual players, although if I have the time I can add a second level too. I have a few ideas on gameplay mechanics.
Big thanks to http://playonloop.com for all the stock sound effects, they're generously licensed under CC-BY which is great considering the high quality.
this looks well shit
GlitchyTechnicals 4 months ago