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UDK Tutorial---Custom Gun/Rifle Part_1

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Uploaded by on Apr 19, 2011

Create you're own Custom Rifle with This tutorial. Model you're Rifle in a 3D package, import it in UDK and with just a little scripting you're on you're way. If you succeed let me know 'cus i like custom guns and rifles!

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Uploader Comments (theUDKscriptures)

  • Hey. I've got a question - is it only bones and linked geometry that the ActorX exports, or can I export a humanoid sceletal mesh using 3ds max biped ?? Thums up everyone, who would like to know that :D

  • @x1xNoisEx1x

    Good Question and no idea. I'm not a big max user. maybe check this out

    udn.epicgames/Three/UDKCustomC­haracters.html

  • Do you really need the animations to be on the exact frames or you can just name them correctly?

  • @coms758

    no you can play with the frames. just keep the right names!

  • how can i go back to maya 2011

  • @NSaifJason

    uh download or buy it....

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All Comments (57)

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  • 1000x man. Very useful video!

  • @theUDKscriptures Thank you, also, do you have a tut about Custom Vehicles?

  • @NSaifJason

    it is not yet developed. i hope soon. go back to maya 11

  • u am using 2012 maya where can i download ActorX Unreal Dont have ActorX

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