Megaman X5 - Zero Virus Stage 1 (as Zero)

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Uploaded by on Nov 27, 2007

I've been practising before the battle against Shadow Devil...and it went good. Enjoy.

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Entertainment

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  • likes, 2 dislikes

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Uploader Comments (PegasoltaEclair)

  • what a noob, that is on easy mode, try to`play it on xtreme mode, there are a lot more lasers and much more enemies plus you take a lot more damage

  • 1: Take a look at the date of the uploading.

    2: Your mother didn't teach you not to address unknown people as complete idiots?

  • its true that was Dr.light who deleted X's memory when zero became a maverick? cuz isnt he dead? and does someone know why the used the good end of mega man x5 on the x6 it has araound 3 ends xD. so the one were zero died, it is useless @.@

  • Sure, Dr. Light is dead, but his AI still works and contains his soul.

    On the other end, you're right about the useless endings, they're not canon.

  • @PegasoltaEclair MegaMan X5 was supposed to be the end of the MMX series. That's why there are multiple endings... and so I don't find any of them useless. I find everything after MMX5 useless and so it just doesn't mean as much to me. Like in MMX6... where the hell did Sigma come back from? He was COMPLETELY irrelevant up until the very end.

  • "MegaMan X5 was supposed to be the end of the MMX series. That's why there are multiple endings..."

    That's illogical in my opinion. There's only one ending that is considered as canon, the one I had recorded long ago. All the other endings are meaningless, thus useless.

    Sigma coming back isn't surprising either (if you don't think that from X6 to CM is useless), in every X-series game, he has complicated ways of reborning/resurrecting.

Top Comments

  • Quickman's stage anyone?

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All Comments (92)

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  • get em! 0:29

  • devil eye level 1, but fight with devil eye level 27 :(

  • @higorbrazilian basically hug the wall until the squares melt

  • @PegasoltaEclair Not to say that I didn't enjoy playing MMX6... I just wish they'd thought of a more logical way of reintroducing Zero and Sigma, and making the time frame more consistent with one of the endings. If you're referring to the ending in which X defeats Sigma with Zero's memory and is seen holding his saber, then the time frame of MMX6 is off by 2 years, and 11 months. It's things like that that make it obvious that there was conflicting interests during development.

  • @PegasoltaEclair MMX5 being the planned ending isn't my idea or some outlandish thought that I'm proclaiming... Originally Keiji Inafune, the illustrator and co-designer of the character, Mega Man, had originally intended for the series' plot to end at MMX5 and had begun development on the Rockman Zero series, in order to elaborate more on Zero. As for the multiple endings, I believe the endings were ONLY illogical in a sense that Zero's death was abrupt (if you defeated Sigma with him).

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