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Pathfinding with Dynamic Environments in Leadwerks3D

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Uploaded by on Oct 17, 2011

You can move objects around in Leadwerks3D and pathfinding data will respond in real time to block paths and form new ones.

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Gaming

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  • Does version 2.4 have any of these features?

  • What algo do you use for find the way? Deikstra or BFS? Is this weighted graph or with const edges weight? Can you draw the AI-grath that would show all AI-ways? thanx

  • How Cute

  • I love developer diaries like this. Good work, keep em coming.

  • This is a great example of how AI pathing should be done. My example is dynamic, but could not be done in anywhere near the flexibility your algorithm can.

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