Source engine realistic shadows
Uploader Comments (SixKillerLV)
Top Comments
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Cryengine, Source Engine and Unreal Engine 3 are the most modable and greatest engines to date.
All Comments (27)
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@Paumonsu only flashlight etc (projected texture) lights cast shadows like this
your bog standard sunlight shadows overlap each other etc
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@Arkaha Yeah, I've mapped for all of them. Cryengine was fun, but IMO, it was to complex of a system. I mean it's an "engine" editor, not a map editor. Unreal Engine was fun, but it felt a little to easy to make maps. Source engine felt right at home.
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@Paumonsu actually this is running the source engine 2007.
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To bad source cant handle dynamic shadows + light very well, its horrible at it actually, rather a shame too. Though it looks like portal two has (actual) engine changes for once.
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actually the realtime lighting was implemented in 2007. sooo
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Haha. true xD youtoob is lame.
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I will not chillax. YouTube comments are serious business.
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you said lighting code. env_projectedtexture isn't lighting code. So I assumed it.
:P
chillax
Everyone talking about Crysis etc etc... This engine is from 2004!!!
Paumonsu 3 years ago 6
You right. Just try CS:Source map de_wanda and you can seen what amazing things pro can create with 2004year engine.
SixKillerLV 3 years ago
woow that`s impressive. but when does it come out? or is it a mod?
flashback1234 4 years ago
Its not mod it is Half-Life2 episode two.
SixKillerLV 4 years ago