While the typical analyst engages Palantir with a keyboard and mouse, Oxford University engineering interns Quentin Spencer-Harper and Benjamin Duffield demonstrate the extensibility of the Palantir platform through a plugin interface with the Microsoft Kinectâ„¢ motion sensing input device. The system bathes its user in thousands of dots of infrared light and uses the reflections to build up a 3D model of the scene. From this, it locates and calculates the position of each of the user's skeletal joints. Next, this data is fed through a hierarchical logic at twenty five times a second, allowing the computer to recognize human gestures. Palantir then responds to these gestures, letting the user direct Palantir with the movement of his or her hands. Engineered over the course of a summer internship, the demo gives an alternative, motion-based mode of interacting with the Palantir Application.
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