This video shows the demo world for MV3D which is open to the public. Version 0.60 focused on scalability of worlds and includes support for splitting a single area across multiple server processes with automatic load balancing and redundancy. Areas can now be connected together using gateways to build worlds limited in size only by the amount of available hardware. The Overseer GUI tool was upgraded in order to better handle many processes across multiple physical servers. Camera controls across all content tools have been unified. Finally, the Panda3D renderer is now supported on the client.
MV3D (http://www.mv3d.com) is an open source virtual world simulation framework written in Python.
This video shows in game footage from version 0.60. MV3D uses the following technologies:
* Python
* Twisted
* Python-Ogre (Ogre3D)
* Panda3D
* ODE
For more information, please visit the website at http://www.mv3d.com.
(c)2011 Mike Handverger
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