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Supreme Commander 2 Gameplay 1

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Uploaded by on May 16, 2010

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Supreme Commander 2 Gameplay 1 is probably one of the rare video I will do of this game. The reason is that while the this game is entertaining and very well done, it is way too simple to play and the combat could be resume by two square formation shooting each other. There are always the experimental units that are useful at blowing up stuff but they are soo weak that they feel like what a normal unit should be in term of size and effectiveness. This game may be a lot of fun for a beginner but if you like strategy or tactic Supreme Commander 2 may not be the game for you.
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  • Many people think the only way to win is to make the most units the quickest, but balancing defense and offense works better.

  • Fat boys, more ac1000's, less regular units, and more energy generators would have got the job done much quicker. plus a nuke would have ended it, but nukes aren't much fun.

  • look at this money then speak you retard !

  • this is something I would describe as cluster fuck :)

  • Reminds a little bit about Halo Wars :D

  • defender was an idiot

  • @Minecraftiaz no no michael bay isn't here to give us explosions

  • I like this game more then Supreme Commander FA because I don't have to wait 30 minutes for an experimental... But i do miss many things from FA, such as the engineering station, the strategic bomber and the Ashwassha (or whatever that Seripham exp. bomber was called) I also miss the Seripham.... they should make a DLC for them.

  • @MechanizeDragon Yep, that's why I don't think it deserves it's success. It's not that great of a game at all to me.

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