Character Animation Rig for Editing Motion Capture Data
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Uploader Comments (matthatter808)
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All Comments (20)
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can you tell me please how to get this program?
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@matthatter808 Please do a tutorial....please!!!! Thanks in Advance!!!!!!!
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nice jop mate ... but after u finish the video how could i make this controllers lines disaper pleas replay
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@matthatter808 you can get fraps for free now :D
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Since you built a Tiger Woods model, did you make sure that no polygonal tearing occurs when it humps women like crazy?
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@AdamKerow you can also use hypercam, but you have to buy it or else you get an annoying box saying 'unregistered cam'
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plzz tell me which software you used for motion capturing
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what was the formate of model you imported from the game directory
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Hey Thanks Matt i just wanted to know how do i record a video and copy the way it moves to a rig and make the rig do the same thing on cinema 4d
AdamKerow 2 years ago
You know... I can't even remember what software I used. I just googled "video capture software" and played around with a few free ones. I know FRAPS is supposed to be pretty good if you want to spend $37.
matthatter808 2 years ago
Awesome rig, I have the OptiTrack mocap, but am only cutting my teeth on all of this. Is there a tutorial for this rig? It's great to see something like this exists, I was just wondering if it was possible to combine a KF and Mocap rig. Excellent work. I really need to learn this. Thanks for your help. Maybe you can do a Gnomon or Private "full step by step". I understan MoBu can do this but would be great to do it all in maya for convenience and time.
AVTPro 3 years ago
Hey AVTPro. Thanks for the note.
I'm pretty busy with a new job right now, but I can try for a tutorial if you think it would be worth it. This rig was done in 2003... before Motionbuilder was as robust as it now is. It is a pretty complicated rig... not at all easy to set up. I think most people would prefer to just use Motionbuilder now. Let me know if you're still interested.
matthatter808 3 years ago
Don't get me wrong... I still have clients who use this type of rig in Maya. It's great to be able to create a rig that meets your exact needs... it's just not as easy as Motionbuilder.
matthatter808 3 years ago