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Character Animation Rig for Editing Motion Capture Data

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Uploaded by on Mar 6, 2008

This clip demo's the functionality of a rig I built in Maya for editing motion capture data. The animation tools work in the same way as those of a standard hand-animation rig, but this rig allows layering changes over mocap. There are also tools for sticking hands to props and props to hands and animated blending in between.

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Film & Animation

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Standard YouTube License

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Uploader Comments (matthatter808)

  • Hey Thanks Matt i just wanted to know how do i record a video and copy the way it moves to a rig and make the rig do the same thing on cinema 4d

  • You know... I can't even remember what software I used. I just googled "video capture software" and played around with a few free ones. I know FRAPS is supposed to be pretty good if you want to spend $37.

  • Awesome rig, I have the OptiTrack mocap, but am only cutting my teeth on all of this. Is there a tutorial for this rig? It's great to see something like this exists, I was just wondering if it was possible to combine a KF and Mocap rig. Excellent work. I really need to learn this. Thanks for your help. Maybe you can do a Gnomon or Private "full step by step". I understan MoBu can do this but would be great to do it all in maya for convenience and time.

  • Hey AVTPro. Thanks for the note.

    I'm pretty busy with a new job right now, but I can try for a tutorial if you think it would be worth it. This rig was done in 2003... before Motionbuilder was as robust as it now is. It is a pretty complicated rig... not at all easy to set up. I think most people would prefer to just use Motionbuilder now. Let me know if you're still interested.

  • Don't get me wrong... I still have clients who use this type of rig in Maya. It's great to be able to create a rig that meets your exact needs... it's just not as easy as Motionbuilder.

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All Comments (20)

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  • can you tell me please how to get this program?

    

  • @matthatter808 Please do a tutorial....please!!!! Thanks in Advance!!!!!!!

  • nice jop mate ... but after u finish the video how could i make this controllers lines disaper pleas replay

  • @matthatter808 you can get fraps for free now :D

  • Since you built a Tiger Woods model, did you make sure that no polygonal tearing occurs when it humps women like crazy?

  • @AdamKerow you can also use hypercam, but you have to buy it or else you get an annoying box saying 'unregistered cam'

  • plzz tell me which software you used for motion capturing

  • what was the formate of model you imported from the game directory

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