3ds MAX - Rigging A Character With CAT Pt 1
Uploader Comments (Screenwriter805)
All Comments (20)
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@FaceSTAB411 2010 does not have cat
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3ds max says that CAT is out of date. can u update it? if i can where? i have 2012 version btw.
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help me,how to scale cat rig character after the skinning
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@Screenwriter805 google search that it says that CAT it is also for 3ds max 2010
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how do you make the rig invisible after skinning? i don't want to see the bone thru the mesh.
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@FaceSTAB411 You can get it by subscribing to Autodesk... or you can ask a friend... over the Internet... that place is brimming with helpful people...
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Thank you. That was very helpfull
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Is A CAT rig useable in a Game Engine say Unity or UDK
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If anyone else has problems positioning the fingers, go into the hierarchy and uncheck "Manipulation Affects Neighbors in Hierarchy" and "Lock Local Position" in Setup Mode. They were on by default in the GothGirl rig, but it looks like they were off by default in this video. Kinda threw me for a loop. ಠ~ಠ
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does softmage has CAT inbuilt ?
hello, plz help, i i have 2010 and idk how to find cat plugin
FaceSTAB411 1 year ago
@FaceSTAB411 CAT plugin was integrated into 3ds MAX 2011 I believe.
Screenwriter805 1 year ago 3
just wondering; what's the advantages of CAT over Biped, for a standard character like this?
MaxOfS2D 1 year ago
@MaxOfS2D Mostly just an easier method of animation. The IK system is a little better with these rigs and the rigging method, namely the fitting process is vastly superior to the BIPED rig.
Screenwriter805 1 year ago