This walkthrough was given by one of SEGA's game developers on the E3 show room floor. For more information on this upcoming game visit us at
http://pcgamingcorner.com/w...
This walkthrough was given by one of SEGA's game developers on the E3 show room floor. For more information on this upcoming game visit us at
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There's a lot of conjecture on how Xeno's actually detect prey and their environment, I've seen mentions of pheromone tracking, hyper-sensitive hearing and infra-red senses along their heads, but, there's nothing set in stone and although the original design concept was created based on a painting by H.R. Geiger, I'm not sure there's any one person responsible for what is or isn't Canon... Still, that's what makes the Alien "Alien", right? =)
I always thought the Aliens used spores.. Then again.. That was only from playing the game Aliens Versus Predator: Extinction. So how exactly do they see? Am I right in thinking it is spores, or is it something else?
Looks like there will be situations where you'll actually HAVE to fight close-quarters in this game. If you use your plasma caster too close, you get blasted have to death by your own shots, which seemed lacking in the last game. Acid will probably do less damage...
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Then again.. That was only from playing the game Aliens Versus Predator: Extinction.
So how exactly do they see? Am I right in thinking it is spores, or is it something else?
I personally would say that they either pick up vibrations in the air as well as smell.
Or possibly some sort of sonar like a bat.
if that fails, then i guess theyre magic
Thats why imagination is so great ; )
This game looks unbelievable!