Game making in 20 hours part 1
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Uploader Comments (3kliksphilip)
Top Comments
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im a british person haha so funny!!!
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lol after the fart sound u must have had a stinky room xDD
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All Comments (223)
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Hello children. I'm a british person. LOL!!! XD
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lol I think I'm jealous of you now :P
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and I have an idea; can you make a portalgun weapon with this program?
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loool look at the time (at the right bottom)
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What did you code the game with???..... im new to all this btw
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who taught you this?
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OH YEAH!!!!!!!!!
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How do i get it so the map screen follows the player? (Sorry for the obvious question, im very new to mmf2) :P
aggressivegeek 8 months ago
@aggressivegeek In the event editor, at the top is an icon that looks like a movie reel. In there there should be a 'scrolling' section, you can make the event 'always centre window 0,0 from player' using that icon.
3kliksphilip 8 months ago
How you made the guy's arm with weapon and "attach" it to the body and how you could make it so you can switch weapons ...and how you make the backround/level move with the character?
Lentsku 8 months ago
@Lentsku 1) I make it two separate objects, the arm is always positioned 0,0 from the body, and always looks towards the mouse location. 2) When you press a button, it sets an alterable value to a certain value. When it's 1, it's a certain weapon, etc. I don't do that in this game. 3) Use different layers, with different X and Y scrolling / parallax values so they move at different speeds.
3kliksphilip 8 months ago
@3kliksphilip thanks that helps me alot but does that 3 thingy work like that so the character is gonna stay in the middle of the screen and the platforms and all the ground just moves when you move?
Lentsku 8 months ago
@Lentsku No, the player is on the same layer as the platforms they jump on, but the camera follows the player so it looks as if they're static.
3kliksphilip 8 months ago