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Interactive Design of Urban Spaces using Geometrical and Behavioral Modeling - SIGGRAPH Asia 2009

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Uploaded by on Sep 11, 2009

Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul A. Waddell - Purdue University - University of California, Berkeley - The main contribution of our work is in closing the loop between behavioral and geometrical modeling of cities. Editing of urban design variables is performed intuitively and visually using a graphical user interface. Any design variable can be constrained or changed. The design process uses an iterative dynamical system for reaching equilibrium: a state where the demands of behavioral modeling match those of geometrical modeling. 3D models are generated in a few seconds and conform to plausible urban behavior and urban geometry. Our framework includes an interactive agent-based behavioral modeling system as well as adaptive geometry generation algorithms. We demonstrate interactive and incremental design and editing for synthetic urban spaces spanning over 200 square kilometers.

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  • Thanks! This is a collaborative project between Purdue and Berkeley. The names of the authors are shown at the beginning.

  • oh my god.

    the best social simulation ever seen!!!

    awesome!!!

    may I ask which university and department is this project belong to ?

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