Too Human was originally in development for the PlayStation as a 4-disc action-adventure game. It was shown at E3 1999,[4] but shortly before its completion Nintendo announced an exclusive partnership with Silicon Knights, and the game was moved to the Nintendo GameCube in 2000. A teaser trailer was shown at SpaceWorld 2000 showing what appeared to be a re-building of the PlayStation game. The game never surfaced though, and the partnership between the two companies was ended. After this, the title was still thought to be in development for the GameCube, but those plans have since been canceled.
In the May 2005 issue of EGM, Silicon Knights announced a partnership with publisher Microsoft to develop a trilogy revolving around the Too Human universe exclusively for the Xbox 360. The game was originally being developed using Epic Games' Unreal Engine 3, but is now being developed using an internal engine. On July 19, 2007, it was announced that Silicon Knights was suing Epic Games due to "breach of contract", including "inadequacies" of Epic's support, service, and cooperation with Silicon Knights concerning Unreal Engine 3.[5][6] On August 9, 2007, Epic Games countersued Silicon Knights, claiming that they were using their engine as they pleased without any cost. If Epic wins the case, Silicon Knights would be forced to pay in excess of $650,000.
oh yeah and you can easily lose over 50 hours to this game
doggamer5 3 years ago
it is pretty good
play through the game a couple of times because you will miss alot of the game the first time thru
it is decent and worth the $30 you will drop to buy this game used
doggamer5 3 years ago
Can some one reply and tell me if this is a good game or not
T2isawesome 3 years ago
this game looks kind of good
mangaanimekid 3 years ago 2
a good company doesn't really put a game in development for nearly 10 years, swap consoles nearly 5 times, and sue its engine.
CrdBrdProjects 3 years ago