Using Caddies: 3ds Max 2011 New Features from lynda.com

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Uploaded by on May 14, 2010

Watch the entire course at http://www.lynda.com/home/DisplayCourse.aspx?lpk2=61997&utm_source=youtub...

In 3ds Max 2011 New Features, author Steve Nelle introduces the new features and productivity enhancements in 3ds Max 2011, with a special emphasis on the Slate Material Editor and CAT character animation system. The course examines enhancements to existing features, customization options to the modeling ribbon, scene management improvements, as well as creating scene objects using the Object Paint tool.

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  • Worst "improvement" EVER.

    The first time you open it it takes a while to show, icons are unclear and hard to guess, the caddies jumps all over the place, you can't move them outside of the viewport like you could before(so they are not going over your stuff), more clicks are needed to do things, you can no longer hold your mouse down on the arrows to gradually increases/decrease values, ... And too often I click just a little outside the buttons and it change the selection, really annoying...

  • caddies suck!

  • @presbarkeep I also like the boxes, but I think the new features like having control over how harsh insets, extrudes etc are, and actually being able to orbit while adjusting the settings are a big plus.

  • ughh i hate those caddies... i like 2009's boxes instead.

  • its good

  • like a wizard?!

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