Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

AD&D: Hillsfar - Fighter's Guild Walkthrough Part 1

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,730
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jul 10, 2010

IBM PC version. Recorded with CamStudio.

In this video I complete the first Fighter's Guild quest in this mind-numbing arcade action game from 1989. Developed by Westwood Associates and published by Strategic Simulations, Inc. under license from TSR, Inc.

The point of this game - if there is one - is mainly to buff up your characters from the first AD&D game called Pool of Radiance before transferring them to the next game called Curse of the Azure Bonds. You can also create a character in CotAB and transfer it to Hillsfar and back, which is actually what I've done for the purposes of this video.

There is hardly any sound in the game so I replaced the little there was with music from a later SSI title Rites of War.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (ethanbubblegumtate)

  • The old DOS games were greater than todays games. It was pen and paper but the idea that something was visually presented to you. So you had neither friends or a few to play pen and paper D&D with. It didn't matter. You could go play with your....erm....computer all the same XD

  • @WildBuck007 Well, that applies to the likes of Pool of Radiance for sure. I don't know about this one though, Hillsfar's a pretty simple arcade experience with good graphics for the time.

  • Oddly, the stupid horseback riding was the HARDEST thing to control in the C64 version of this!

  • @GoblinXXX Agree on that one. The C64 version has pretty good controls overall, which I guess wasn't unusual for the time. But the horseback riding part in that version is the stuff of nightmares.

  • 1989? This is some seriously advanced stuff! Look at that horse slowly jump!

  • @BlueRainDrop

    LOL. The worst part is how long everything takes. This game manages to be both boring and tedious. I sometimes get a kick out of playing a bad game. :)

    Although compared to the NES version this one is a masterpiece.

see all

All Comments (12)

Sign In or Sign Up now to post a comment!
  • There's something very charming about the first person view with the large overhead simultaneously. While I can't say much about this game, I do like that exploration interface for some reason.

  • My Commodore 128 would over-heat and crash on the whole horse jumping mini-game. Even my Commodore hated this game. I had to fashion a fan to blow into the vents whenever I played Hillsfar.

  • @ethanbubblegumtate Yeah, I didn't leave town unless I HAD to! The lockpicking, on the other hand, I had no problem with... Speaking of which, I would not have hired the "rogue" in THIS video to pick locks, but for an entirely different purpose!

  • @IdaGno Thanks :)

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more